Tower of Senseless Internal Pain

What is Tower of Senseless Internal Pain?
The Tower of Senseless Internal Pain, or ToSIP, for short, is an ascension-based Extreme difficulty tower located in Ring 1. It is a community-made tower by shinryan12 and was added right after Tower of Expanding Layers.

The majority of the community call ToSIP the best tower in the game currently. It is filled with a lot of wraparounds, long jumps, and overall hard gameplay. The tower is infamous for its huge difficulty spike at the last half of the tower. The tower is also really punishing, like falling from 7 to 1. This tower should be attempted as your 1st or 2nd extreme.

On 2/9/2021, the creator updated the tower. He put design, buffed and changed some jumps, and extended the final stretch. He also put new music, most of them from the owner itself. The updated version of the tower got a better score but lost its creativity star.

Curator Reviews
This tower was reviewed twice:


 * 1st review: 27/30 + Creativity and Gameplay Star - zeeman2006op
 * 2nd review: 28/30 + lost Creativity Star - RobloxGodPotato

Music
Floor 1: Cobranix - Silent Blackholes

Floor 2: Flood Escape 2 OST - Axiom

Floor 3: Super Mario Odyssey - Fossil Falls

Floor 4: ParagonX9 - Blue Marine

Floor 5: Rolling Sky Soundtrack - Level 5

Floor 6: Dragon Ball Super - Desperate Plan

Floor 7: Eyemedia - Holy Knight

Floor 8: 2DPolygon - Destination (starts at 0:44)

Floor 9: Mega Man Remix

Floor 10: Roughsketch - 666

The Final Stretch: Devilz Sacrifice

Old ToSIP Music
Floor 1: Lchavasse - Lunar Abyss Floor 2: Celeste OST - Reach for the Summit

Floor 3: Super Paper Mario - Whoa Zone

Floor 4: Same song

Floor 5: Super Mario Galaxy - Speedy Comet

Floor 6: The Binding of Isaac: Antibirth - Subterranean Homesick Malign (Caves)

Floor 7: Detious - Telluric (starts at 1:37)

Floor 8: Same song

Floor 9: Super Mario Galaxy - Megaleg

Floor 10: Same song

The Final Stretch: Used to be the same song as floor 10

Trivia

 * The winroom of the tower is out in the open far away from the tower, but it is still impossible to access it unless you have vm.
 * The last jump of the entire tower is a corner clip jump wraparound.
 * This tower's intended difficulty used to be Insane, but halfway through the development, the intended difficulty was changed to Extreme.
 * The portal and winroom used to be a box with only one color due the creator being lazy. As a result, the owner made a temporary text channel in the discord server where people can submit their own versions of ToSIP's portal room and winroom.
 * The creator states he dislikes his tower for having a few inconsistent jumps, but the majority of the community (including his friends) think it's a really great tower.
 * Floor 8 is a difficulty spike floor, due to the beginning section being really difficult.
 * There is a secret on floor 6, where you have to go onto an invisible path and corner clip into a room. The only things in the room is a sign that says "lol hi", and the creator T-posing saying "macaroni".
 * Floor 10 outside goes around the entire frame.
 * Unnerfed floor 8 of ToSIP was almost impossible. There was a jump that was basically Nil difficulty and an RNG jump to a headhitter. The Nil jump was changed before release, and the RNG jump was nerfed in the current version.
 * ToSIP was made in approximately 1 month.
 * The tower is purist, meaning it uses no client sided objects, hence the word "Senseless", but the obstacles in the tower are really hard and painful, hence the words "Internal Pain".
 * The acronym of the tower was played as a joke since "Sip" is a real word and it means "to drink something". This explains why the old badge image and the current badge image is a cup.
 * The owner of the game uploaded an image of a mug with the ok hand to make the badge image that, but he got warned 3 times, so it had to be changed.
 * While the creator was making the tower into a model, there was a problem with the signs, as there were no text on it both in the actual tower place and in Studio. It turns out he accidently left out the SurfaceGUI for ALL the signs, which includes the TextLabel. The tower had to postpone the submission by around 10 minutes because of this error.
 * All the signs in the new version have been changed to a new font.
 * The way to get to the portal is to first go into the vent that leads to ToEL's portal room, go to the right of the portal, and go through a 2 stud gap down into the ToSIP portal room.

Continuing on from this point
Congrats on beating this really hard tower! Your skills are unbelievable! You can try to do harder towers that are in the whitelist (such as Tower of Painful Remembrance) or give Steeple of Purist Anarchy a try.